Last Update: 1/16/2018 11:00 AM (-7 GMT)

All stats are updated hourly

Most Successful Archetypes (Last 4 Days)
Total Games: 128,128
Kobolds and Catacombs Data Only
Individual Deck List Win-Rate (Min 300 Games - Last 4 Days)
Total Games: 128,128
Kobolds and Catacombs Data Only
# Deck #ID #Games
(Last 4 Days)
Dust Bayesian
Win Rate
Actual
Win Rate
1 3704 9360 57.94% 58.80%
2 2041 6900 57.03% 58.40%
3 1725 11940 55.67% 56.99%
4 472 10360 55.28% 59.75%
5 1313 8260 54.93% 56.44%
6 1186 11260 54.73% 56.32%
7 6946 9880 54.70% 54.97%
8 2903 6520 54.16% 54.74%
9 542 12300 53.50% 56.09%
10 617 10500 53.49% 55.75%
11 336 5280 53.26% 57.14%
12 802 9320 53.24% 54.86%
13 1371 12080 53.08% 53.98%
14 623 9680 53.08% 55.06%
15 1056 6660 53.02% 54.17%


Archetype tiers are calculated using Machine Learning Algorithm. As we all know there are already experts out there creating tier lists, so we decided to do something different and let machine figure out what is going to be successful on the ladder. This is still a work in progress and will be tweaked as we move along. The training data for the algorithm includes Archetype Matchup, Deck Win-Rates, Archetype Card Stats, and Archetype Popularity. Since the meta is quite fluid the tiers will be updated frequently.

Archetype Tier Ranks
Rank 20 - Rank 11
Tier 1Most likely to succeed
1
2
3
4
Tier 2Can stand their ground
5
6
7
8
9
10
11
Tier 3Might work in the right hands
12
13
14
15
16
17
18
19
20
Tier 4Just for fun
21
22
Archetype Tier Ranks
Rank 10 - Rank 6
Tier 1Most likely to succeed
1
2
3
4
Tier 2Can stand their ground
5
6
7
8
9
10
11
12
13
14
15
Tier 3Might work in the right hands
16
17
18
19
20
Tier 4Just for fun
21
Archetype Tier Ranks
Rank 5 - Legend
Tier 1Most likely to succeed
1
2
3
4
Tier 2Can stand their ground
5
6
7
8
9
10
11
12
13
14
Tier 3Might work in the right hands
15
16
17
18
19
20
Tier 4Just for fun
21
Meta Changes Since Kobolds and Catacombs (12/7/2017)

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