Last Update: 6/26/2017 1:04 AM -07:00 GMT

All stats are updated hourly

Individual Deck List Win-Rate (Min 300 Games - Last 4 Days)
# Deck #ID #Games
(Last 4 Days)
Dust Bayesian
Win Rate
Actual
Win Rate
1 516 8880 58.41% 64.92%
2 1631 6760 57.80% 59.72%
3 388 5200 56.35% 62.89%
4 4437 5360 56.09% 56.64%
5 1822 6340 55.36% 56.53%
6 352 7680 54.79% 60.23%
7 1721 8460 54.69% 55.78%
8 406 8380 54.47% 58.87%
9 353 11640 54.05% 58.64%
10 306 4360 53.97% 59.15%
11 5216 5520 53.81% 54.10%
12 518 6220 53.81% 56.76%
13 1780 7460 53.58% 54.38%
14 397 3000 53.20% 56.42%
15 704 4600 52.99% 54.69%


Archetype tiers are calculated using Machine Learning Algorithm. As we all know there are already experts out there creating tier lists, so we decided to do something different and let machine figure out what is going to be successful on the ladder. This is still a work in progress and will be tweaked as we move along. The training data for the algorithm includes Archetype Matchup, Deck Win-Rates, Archetype Card Stats, and Archetype Popularity. Since the meta is quite fluid the tiers will be updated frequently.

Archetype Tier Ranks
Rank 20 - Rank 11
Archetype Tier Ranks
Rank 10 - Rank 6
Tier 1Most likely to succeed
1
2
3
4
Tier 2Can stand their ground
5
6
7
8
9
10
Tier 3Might work in the right hands
11
12
13
14
15
16
17
Tier 4Just for fun
18
19
Archetype Tier Ranks
Rank 5 - Legend
Tier 1Most likely to succeed
1
2
3
Tier 2Can stand their ground
4
5
6
7
8
9
Tier 3Might work in the right hands
10
11
12
13
14
15
Tier 4Just for fun
16
17
Meta Changes Since Un'Goro (4/6/2017)

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Class by Day

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