Last Update: 11/14/2019 11:01 PM (-7 GMT)

All stats are updated hourly

Individual Deck List Win-Rate (Min 300 Games - Last 4 Days)
Total Games: 20,826
Saviors of Uldum
# Deck #ID #Games
(Last 4 Days)
Dust Bayesian
Win Rate
Actual
Win Rate
1 536 8200 55.24% 59.14%
2 1806 6940 54.81% 55.87%
3 1052 4860 54.68% 56.46%
4 616 11480 54.13% 56.82%
5 235 11060 53.54% 59.57%
6 239 13520 53.05% 58.16%
7 533 4440 52.84% 54.97%
8 683 12660 52.17% 53.44%
9 311 9300 52.04% 54.66%
10 594 15080 52.01% 53.37%
11 575 5420 51.90% 53.22%
12 689 16380 51.61% 52.54%
13 222 8280 51.61% 54.50%
14 291 13980 50.94% 52.23%
15 226 18280 50.48% 51.33%




Archetype tiers are calculated using Machine Learning Algorithm. As we all know there are already experts out there creating tier lists, so we decided to do something different and let machine figure out what is going to be successful on the ladder. This is still a work in progress and will be tweaked as we move along. The training data for the algorithm includes Archetype Matchup, Deck Win-Rates, Archetype Card Stats, and Archetype Popularity. Since the meta is quite fluid the tiers will be updated frequently.

Archetype Tier Ranks
Rank 20 - Rank 11
Tier 1Most likely to succeed
1
2
Tier 2Can stand their ground
3
4
5
6
7
8
Tier 3Might work in the right hands
9
10
11
12
13
14
15
Archetype Tier Ranks
Rank 10 - Rank 6
Tier 1Most likely to succeed
1
2
Tier 2Can stand their ground
3
4
5
6
7
8
9
Tier 3Might work in the right hands
10
11
12
13
14
15
Archetype Tier Ranks
Rank 5 - Legend
Tier 1Most likely to succeed
1
2
Tier 2Can stand their ground
3
4
5
6
7
8
9
10
Tier 3Might work in the right hands
11
12
13
14
Meta Changes (Saviors of Uldum)

Archetype by Day

Class by Day



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